Ra
Posted:
June 09, 2026
Location:
France, France, France
Job Description
Job Responsibilities :
Designs and implements AI components for in-game event recognition, multimodal learning, and model optimization. Develops CV and audio processing pipelines for automated dataset generation and labeling. Collaborates on training workflows for the top 100, 500, and 3000 games. Builds the video decluttering pipeline to filter irrelevant gameplay segments. Works closely with the Lead Engineer on model deployment optimization and SDK integration. Implements and maintains C++ modules for data acquisition, inference, and model serving. Focused on performance tuning and inference latency reduction for on-device intelligence.Mission:
Develop and optimize AI components for multimodal in-game event recognition, video dataset generation, and model deployment.
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Submit your application for the AI Engineer, Multimodal Systems position at Razer.
Apply Now Save for LaterJob Overview
Job Type:
Full time
Location:
France, France
Posted:
June 09, 2026
Deadline:
July 19, 2026