Combat Systems Designer (Fight) — Balanced Combat

Ubisoft Entertainment
Full-time montreal (administrative region), qc Other-General
Posted:
May 28, 2026
Location:
montreal (administrative region), qc, Canada

Job Description

A global gaming leader in Montreal is seeking a Game Designer (Fight) to develop and balance combat systems for 'For Honor'. The role requires a minimum of 5 years in game design and a deep understanding of combat design principles. Responsibilities include designing multiplayer battles, collaborating across teams, and prototyping new mechanics. Candidates should showcase their CV and a portfolio with relevant work. Join the team to craft innovative gaming experiences and push the boundaries of entertainment.
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Job Overview

Job Type: Full-time
Location: montreal (administrative region), Canada
Posted: May 28, 2026
Deadline: July 07, 2026