Job Description
Job Summary:
Job Description LM’s Groom Artist Team sits alongside our Digital Model Shop and Creature Teams. Creating hair, fur and/or feather grooms for characters and creatures as part of the Creature / Character pipeline for high-end VFX projects. Primary Responsibilities: ● Creation of fur/feather/hair/environment grooms for characters, creatures and environments using a mix of off the shelf and ILM proprietary tools ● Collaborate with Creature TD’s to determine requirements and solutions for dynamics and layouts ● Paint colour and specular maps for hair, fur and feathers ● Work closely with additional departments in the Creature workflow including Modeling, Animation and Lighting ● Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work Required Skills / Technical Competencies: ● Proven experience within a high-end VFX facility ● Demo reel and portfolio illustrating knowledge and experience in painting,...
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