Posted:
May 31, 2026
Location:
ciudad de méxico, ciudad de méxico, Mexico

Job Description

Our client is hiring 1–2 junior programmers to join the founding team of a new international indie game studio.

About the Role

This is an entry-level role for someone early in their career who wants to sharpen real‑world engineering skills and ship games, fast.

Responsibilities

  • You’ll help build and connect gameplay systems, including: Player movement + interaction systems
  • Inventory / items / progression foundations
  • UI logic and gameplay feedback systems
  • Core gameplay loops and state machines
  • Debugging, profiling, optimization, and stability
  • Shipping playable builds on a weekly cadence

Qualifications

  • Early‑career (CS graduate or equivalent) with strong programming fundamentals

Required Skills

  • Comfortable with OOP and building modular systems
  • Strong at debugging and breaking big problems into small steps
  • Coa...

Apply for this Job

Submit your application for the Indie Game Studio Hiring: Junior Gameplay / Systems Programmer (Remote, Full-Time) | Entry-Leve[...] position at SalasGames.

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Job Overview

Job Type: Full-time
Location: ciudad de méxico, Mexico
Posted: May 31, 2026
Deadline: July 10, 2026