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Lead Character Tech Engineer — AAA Open-World (Remote)
Pixelmovement
Full-time
Canada, Canada
Other-General
Posted:
February 25, 2026
Location:
Canada, Canada, Canada
Job Description
A leading game development studio is looking for an experienced Principal Character Tech Programmer to lead character systems development for an AAA open-world co-op game. Candidates should have over 5 years of experience, advanced C++ skills, and expertise in Unreal Engine. This remote role offers opportunities to collaborate with diverse teams and optimize character functionality for high-fidelity gameplay.
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Apply Now Save for LaterJob Overview
Job Type:
Full-time
Location:
Canada, Canada
Posted:
February 25, 2026
Deadline:
April 06, 2026