Multiplayer VFX Technical Artist Role

Ubisoft
Full-time montreal (administrative region), qc Other-General
Posted:
June 04, 2026
Location:
montreal (administrative region), qc, Canada

Job Description

Become a key player in crafting multiplayer environments as a Technical Artist. Innovate and manage real-time VFX systems using Unreal Engine and Niagara for impactful gameplay.
In this role, you'll work closely with developers and artists to design and debug visual effects. Take ownership of VFX performance, ensuring they are both visually appealing and technically robust. Your expertise will help streamline the VFX pipeline, fostering collaboration and enhancing creativity within the team.
Key Responsibilities:
• Design and implement real-time visual effects
• Debug and prototype effects in real gameplay
• Collaborate with technical and gameplay designers
• Ensure optimal performance and scalability
• Document and enhance VFX production pipelines
Requirements:
• Experience in Unreal Engine as a Technical Artist
• Understanding of Niagara and shader programming
• Familiarity with real-time game optimization
• Ability to debug effects within the game...

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Job Overview

Job Type: Full-time
Location: montreal (administrative region), Canada
Posted: June 04, 2026
Deadline: July 14, 2026