Posted:
June 08, 2026
Location:
montreal, qc, Canada

Job Description

Job Overview

We’re looking for a Technical Artist who specializes in cross‑platform development with Unity's Universal Render Pipeline (URP) to help shape a new open‑world survival crafting IP set in a mysterious and hostile world. The role supports internal and outsourcing teams, ensuring artistic and design expectations are met while respecting performance constraints and production deadlines.

Responsibilities

  • Monitor and maintain the art asset pipeline, catching broken imports and missing materials before they reach a build.
  • Write and maintain DCC tools, enforce naming conventions, triangle budgets, UV layouts, etc.
  • Author and update engine‑side import settings (models, texture compression, etc.).
  • Run performance audits on new asset submissions (draw calls, triangle counts, texture memory, overdraw) and translate findings into actionable steps.
  • Profile builds on target har...

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Submit your application for the [Nouvelle IP/New IP - PC/Console] Artiste technique - Technical Artist position at Gameloft Montreal.

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Job Overview

Job Type: Full-time
Location: montreal, Canada
Posted: June 08, 2026
Deadline: July 18, 2026