Procedural Artist: PCG & Houdini for Unreal

Ubisoft Entertainment
Full-time montreal, qc Marketing & Media
Posted:
June 05, 2026
Location:
montreal, qc, Canada

Job Description

A leading gaming company in Montreal is looking for a Technical Artist to design and support procedural content generation systems. You will work with artists and programmers to create high-quality environments for gaming. Strong experience with Houdini and Unreal Engine is crucial, along with problem-solving skills and the ability to collaborate across disciplines. Join this innovative team and help push the boundaries of entertainment.
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Job Overview

Job Type: Full-time
Location: montreal, Canada
Posted: June 05, 2026
Deadline: July 15, 2026