Ub
Procedural Artist: PCG & Houdini for Unreal
Ubisoft Entertainment
Full-time
montreal, qc
Marketing & Media
Posted:
June 05, 2026
Location:
montreal, qc, Canada
Job Description
A leading gaming company in Montreal is looking for a Technical Artist to design and support procedural content generation systems. You will work with artists and programmers to create high-quality environments for gaming. Strong experience with Houdini and Unreal Engine is crucial, along with problem-solving skills and the ability to collaborate across disciplines. Join this innovative team and help push the boundaries of entertainment.
#J-18808-Ljbffr
#J-18808-Ljbffr
Apply for this Job
Submit your application for the Procedural Artist: PCG & Houdini for Unreal position at Ubisoft Entertainment.
Apply Now Save for LaterJob Overview
Job Type:
Full-time
Location:
montreal, Canada
Posted:
June 05, 2026
Deadline:
July 15, 2026