Pi
Posted:
February 18, 2026
Location:
Canada, Canada, Canada
Job Description
Job Title: Programmer – Game Engine(Computational Physics & AI Simulation)
Location: Hybrid / Remote – Canada
Employment Type: Contract / Full-Time
Role Overview
This role combines physics simulation, AI modeling, and 3D gameplay integration. The ideal candidate will help resolve physics challenges, enhance environmental realism, and use real-world and simulated data to model dynamic, responsive gameplay behaviors (such as ball trajectories, spin, and collision realism). You’ll collaborate with the development team to design intelligent, physics-aware interactions that make our Sports Metaverse and VR worlds feel more natural, data-driven, and lifelike.
Key Responsibilities
- Diagnose and resolve complex physics issues in 3D and VR gameplay environments (collision, motion, forces, and material dynamics).
- Apply Computational Physics principles to simulate realistic ball movement, environmental respon...
Apply for this Job
Submit your application for the Programmer - Game Engine position at Pixelpaddle.
Apply Now Save for LaterJob Overview
Job Type:
Full-time
Location:
Canada, Canada
Posted:
February 18, 2026
Deadline:
March 30, 2026