Un
Posted:
March 01, 2026
Location:
Helsinki, Uusimaa, Finland
Job Description
Overview
WE ARE LOOKING FOR SENIOR C++ RENDERING ENGINEER (OPENGL, GPU) . We are looking for a Senior C++ Rendering Engineer to work on a custom native rendering solution for an automotive project. The main task is to replace an existing MapLibre-based renderer with an in-house implementation written in C++ using OpenGL. The role involves working close to the rendering pipeline, shaders, and GPU, as well as understanding an existing Android/Kotlin implementation and reproducing the same behavior in a native architecture.
What You Will Do
- Implement a native rendering solution in C++ using OpenGL
- Write, adjust, and debug GLSL shaders
- Replace the current MapLibre-based renderer with a custom implementation
- Review existing Android/Kotlin code to understand current behavior and replicate it in native code
- Debug rendering issues across the graphics stack (application logic, OpenGL state, shaders, G...
Apply for this Job
Submit your application for the SENIOR C++ RENDERING ENGINEER (OPENGL, GPU) position at Unikie.
Apply Now Save for LaterJob Overview
Job Type:
Full-time
Location:
Helsinki, Finland
Posted:
March 01, 2026
Deadline:
April 10, 2026