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Senior Character Rigger - [March of Giants]
Ubisoft
Full-time
Montreal, Quebec
Art and Design Workers
Posted:
March 22, 2026
Location:
Montreal, Quebec, Canada
Job Description
Job Description
We’re looking for a Senior Character Rigger to build high-quality character rigs in Maya and deliver them production-ready into the Unreal Engine pipeline. You will support AAA animation workflows and scalable, real-time rigs for character-driven and MOBA-style games.
What you'll do:
Qualifications
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Job Type:
Full-time
Location:
Montreal, Canada
Posted:
March 22, 2026
Deadline:
May 01, 2026