Senior Technical Animator (Assassin's Creed)

Ubisoft
Full-time Chengdu, Sichuan Art and Design Workers
Posted:
February 28, 2026
Location:
Chengdu, Sichuan, China

Job Description

Job Description

We are looking for a Technical Animator specializing in understanding character workflow and tools. Rigging, skinning and animation integration are the main responsibilities of Technical Animator. The ideal candidate should be capable of working with the Animation and Art team to ensure they are creating the high quality content with the tools and assets provided and that the pipelines are as efficient as possible.

What you will do:

• Integration of the character assets and cinematics into the game engine. Design, create and test character rigs.

• Research and share knowledge of existing engines and animation packages within the industry.

• Interact and collaborate with different teams (the art team, designers and programmers) to fulfill tasks according to production plan.

• Design, create and test character rigs.

• Maintain and test animation tools and pipelines.

• Apply and maintain consistency for expor...

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Job Overview

Job Type: Full-time
Location: Chengdu, China
Posted: February 28, 2026
Deadline: April 09, 2026