Senior Textures Artist [Assassin's Creed]

Ubisoft
Full-time Québec City, Quebec Art and Design Workers
Posted:
March 17, 2026
Location:
Québec City, Quebec, Canada

Job Description

Job Description

As a Senior Textures Artist at Ubisoft Quebec City, you play a key role in defining and delivering the materials and textures vision for an AAA project built on the Anvil engine. You act as the reference for the Materials craft, ensuring surface quality, visual consistency, and performance across the game. You work closely with Art Direction, Technical Art, Rendering, Production, and creative teams to support the project’s artistic ambition while maintaining a robust and scalable pipeline.

What you’ll do

  • Define and champion the project’s materials and textures vision, including PBR standards and visual references
  • Ensure surface consistency and visual fidelity across all Anvil lighting scenarios
  • Create high quality PBR materials and textures using Substance 3D Designer and Painter, scans, and photogrammetry
  • Build and maintain optimiz...
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    Job Overview

    Job Type: Full-time
    Location: Québec City, Canada
    Posted: March 17, 2026
    Deadline: April 26, 2026