Ri
Staff Software Engineer — SDK Foundations & Publishing
Riot Games
Full-time
Los Ángeles, Región del Biobío
Informática y tecnología
Posted:
February 23, 2026
Location:
Los Ángeles, Región del Biobío, Chile
Job Description
A leading gaming company seeks a Staff Software Engineer to lead the development of critical SDKs used by millions of players across various platforms. This role includes responsibilities for mentoring, providing architectural guidance, and developing software solutions in collaboration with cross-functional teams. Candidates should have extensive experience in programming with C++ and Unreal Engine, with a focus on creating value for both players and game developers. This position promotes a supportive and collaborative culture.
#J-18808-Ljbffr
#J-18808-Ljbffr
Apply for this Job
Submit your application for the Staff Software Engineer — SDK Foundations & Publishing position at Riot Games.
Apply Now Save for LaterJob Overview
Job Type:
Full-time
Location:
Los Ángeles, Chile
Posted:
February 23, 2026
Deadline:
April 04, 2026