Technical Animator: Rigging, Tools & Unreal Motion

Wizards of the Coast
Full-time montreal (administrative region), qc Other-General
Posted:
June 05, 2026
Location:
montreal (administrative region), qc, Canada

Job Description

A leading gaming company in Montreal seeks a Technical Animator to develop character rigs and systems for lifelike animations. Candidates should have over 3 years of game industry experience and skills in Maya or Unreal Engine. You will enhance workflow efficiency for animators and optimize animation pipelines. Join a team that values diversity and creativity in a collaborative environment focused on innovation. Apply to be part of a passionate team working on exciting projects.
#J-18808-Ljbffr

Apply for this Job

Submit your application for the Technical Animator: Rigging, Tools & Unreal Motion position at Wizards of the Coast.

Apply Now Save for Later

Job Overview

Job Type: Full-time
Location: montreal (administrative region), Canada
Posted: June 05, 2026
Deadline: July 15, 2026