Technical Artist: Asset Optimization & Shaders

Electronic Arts
Full-time vancouver, metro vancouver regional district Other-General
Posted:
June 15, 2026
Location:
vancouver, metro vancouver regional district, Canada

Job Description

A leading interactive entertainment company is seeking a Technical Artist to bridge the gap between artists and engineers. This role involves optimizing game content, managing asset integration, and solving technical challenges. Ideal candidates will have at least 5 years of experience in game engine production, strong C++ skills, and a passion for gaming. This position is based onsite in Burnaby, British Columbia, and offers competitive benefits, including vacation, health coverage, and professional development opportunities.
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Job Overview

Job Type: Full-time
Location: vancouver, Canada
Posted: June 15, 2026
Deadline: July 25, 2026