Temporary Environment Technical Artist Role

Singularity 6
Full-time montreal (administrative region), qc Other-General
Posted:
June 05, 2026
Location:
montreal (administrative region), qc, Canada

Job Description

Explore a temporary role as an Environment Technical Artist, dedicated to improving workflows and building tools for a creative team. Ideal for those with a passion for game technology and optimization.
This position will see you leveraging your Unreal Engine experience to develop pipeline tools that enhance the workflow for other artists. You will be tasked with optimizing performance, debugging issues, and ensuring the art processes are seamless and efficient.
Key Responsibilities:
• Develop tools to assist environment artists
• Collaborate with teams to meet technical needs
• Optimize shaders and materials for performance
• Document workflows and features for the team
• Prototype enhancements for efficiency and quality
Requirements:
• Background in game development as a Technical Artist
• Strong C++ and scripting experience
• Familiarity with modeling and asset pipelines
• Ability to balance creativity with technical execution
• Motivated to ...

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Job Overview

Job Type: Full-time
Location: montreal (administrative region), Canada
Posted: June 05, 2026
Deadline: July 15, 2026