Unreal 5 Animation Engineer for Fighting Game

Ironbelly Studios
Full-time montreal (administrative region), qc Other-General
Posted:
June 04, 2026
Location:
montreal (administrative region), qc, Canada

Job Description

Elevate character motion in next-gen UFC fighting games with your expertise as an Unreal 5 Animation Engineer. This hybrid/remote role emphasizes integrating motion-capture data and developing advanced animation systems.
Join a passionate team to drive the development of responsive, lifelike animations in a revolutionary fighting game. Your role will involve creating character animation frameworks and collaborating with design and physics teams to produce impactful gameplay experiences. Your skills in C++, Blueprint, and procedural animation will shine in this creative position focused on innovation and quality.
Key Responsibilities:
• Design and maintain character animation frameworks for combat
• Implement motion-capture data into procedural runtime systems
• Develop AI-driven animation blending and reflex systems
• Optimize animation graphs to meet performance targets
• Collaborate with engineering and art teams for project fidelity
Requirements:
• 8+ year...

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Job Overview

Job Type: Full-time
Location: montreal (administrative region), Canada
Posted: June 04, 2026
Deadline: July 14, 2026